
Charles Simon
Does a very good job condensing a very dense, info-heavy euro board game into digestible phone format. If you aren't already familiar with the physical version of this game, you will have a tough time understanding what's happening. The tutorial is good for teaching the UI, but this is an interface with countless very small buttons to press, lots of fleeting UI elements communicating the moving of physical components around the game board, and intricate game states. This one is for the perverts

Dave Doffing
I have been asked 3 times to turn on notifications. I DO NOT WANT NOTIFICATIONS. It is ridiculous that programmers can't accept that. I signed up for ranked games and apparently there aren't any players. The AI is decent, but not exceptional. In the 2 games I played I was against terrans each time and they never upgraded to their Planetary Institute in either game, basically the widely accepted best opening for Terrans. The AI seem to choose random options too often over good options.
1 person found this review helpful

Ian Strege
Gaia Project is one of my favorite board games. Not too heavy to learn but almost endless replay value. The UI is very well done. Font is a little small on mobile, but fortunately you can zoom in the map or look at parts of the board individually. The colors don't always match the faction though, and some are close in appearance and hard to differentiate. The icons of the planet types on the left of the screen definitely need to be bigger. Would be nice to have light mode.
21 people found this review helpful
Hello! Thank you for your positive review and your feedback. We took note of it and will discuss it with the team. Best regards, Team Digidiced