
GentleMann Of Hats
I'm not exactly sure how to explain how I feel. nothing really felt that engaging. it probably gets better the more you play but I'm just not feeling it. weapons were so short ranged that I almost could never do any damage. miniscule damage increase for a level I never seem to reach after the first few. I guess you have to get used to the suckyness to eventually upgrade to something useful

Simon Belmont
well, this is disappointing. I'm a huge survivor mob nerd, but this one is off putting. 1) way too many destructables on map 2) destructables have waaay too much health (hard to get hp, pickups, and always block paths and make you stuck), 3) no pickup radius concept? 4) weapons almost all feel the same. need some damage type variety (status effects, traps, defense, pets, something..). I played for an hour and it's a mess. I think they can fix it, but there's too many better options right now.
3 people found this review helpful

James Selvig
ask for a review after 1 game. so here it is. the scaling sucks. you get overpowered with no training or information on what powers do. no clear information on pickup powers or what you should and should attack. you have to grind hard af to get 6 gold. and everything is overpriced. games fun for wasting time but dont see it growing into anything like vampire survivors etc.